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Wwe raw 2002 stage
Wwe raw 2002 stage










The variety of striking moves you have at your disposal use up a little energy. This is a great innovation that forces players to strategize rather than just drop a dozen piledrivers on an enemy.Įverything you do uses energy in Raw and you'll see the bar moving back and forth near his or her feet. Bigger moves like a sidewalk slam or a stalling brainbuster take more juice and if your wrestler doesn't have it, the grapple will be broken by your opponent or even countered. Logically, simple moves out of a grapple like a slap or a chop to the chest don't require much energy.

#Wwe raw 2002 stage full#

So rather than a strong or weak grapple and a full complement of moves for each, your wrestler has one grapple and it's up to you to know if he or she has enough energy to pull off the move you want. Furthermore all moves are limited by the amount of available "energy" your wrestler has at any given moment. Gameplay Raw features a very refined grappling system that's much more fluid and responsive than any wrestling game to date. Four player tag team, handicap and triple threat matches.Authentic entrances with Titantron videos.Multiple modes including six man Royal Rumble and King of the Ring tourney.Assault wrestlers on their way to the ring.Hundreds of WWF signature moves and animations.TV-style presentation with in-game cutaways and "Double Feature" replays, dynamic lighting effects and fully scaled arenas.Onoguchi took the time to share some of the finer points and background info on Raw with us and we'll include his comments where appropriate. In writing our review of Raw, we've enlisted the help of Masahiro Onoguchi, the Chief Development Officer at Anchor Inc. However, Raw's weaknesses as a first generation Xbox title are apparent with one glance at the main menu. The wrestling engine will remind many fans of the Aki/Asmik wrestling games on the N64, but with so much more polish and other Xbox enhancements the experience will feel more realistic than ever before.

wwe raw 2002 stage

The Tokyo-based company created the well-received Ultimate Fighting Championship on Dreamcast and their experience with realistic models and detailed grappling animation shines through brilliantly in their first WWF game. It was THQ's mission to publish such a game and they made an extremely wise decision to have Anchor develop WWF Raw. If you're going to have The Rock by your side, as Bill Gates did when he unveiled the Xbox at the 2001 CES, then you know the first WWF game for the system had better kick cosmic amounts of ass.










Wwe raw 2002 stage